MCP Server for automation in the PlayCanvas Editor
Overview
what is MCP-Editor?
MCP-Editor is a server designed for automation within the PlayCanvas Editor, allowing developers to manage entities and components programmatically.
how to use MCP-Editor?
To use MCP-Editor, install the necessary dependencies by running npm install, and then utilize the provided commands to create, delete, and manage entities in your PlayCanvas project.
key features of MCP-Editor?
- Create and delete entities easily.
- List all entities in the system.
- Set positions and scales of entities.
- Create new components for entities.
use cases of MCP-Editor?
- Automating the creation of game entities in PlayCanvas.
- Managing entity properties dynamically during development.
- Streamlining the workflow for game developers using PlayCanvas.
FAQ from MCP-Editor?
- What programming language is MCP-Editor written in?
MCP-Editor is written in TypeScript.
- Is MCP-Editor free to use?
Yes! MCP-Editor is open-source and available for free on GitHub.
- How do I contribute to MCP-Editor?
You can contribute by submitting issues or pull requests on the GitHub repository.