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MCP-Editor

@playcanvas

MCP Server for automation in the PlayCanvas Editor
Overview

what is MCP-Editor?

MCP-Editor is a server designed for automation within the PlayCanvas Editor, allowing developers to manage entities and components programmatically.

how to use MCP-Editor?

To use MCP-Editor, install the necessary dependencies by running npm install, and then utilize the provided commands to create, delete, and manage entities in your PlayCanvas project.

key features of MCP-Editor?

  • Create and delete entities easily.
  • List all entities in the system.
  • Set positions and scales of entities.
  • Create new components for entities.

use cases of MCP-Editor?

  1. Automating the creation of game entities in PlayCanvas.
  2. Managing entity properties dynamically during development.
  3. Streamlining the workflow for game developers using PlayCanvas.

FAQ from MCP-Editor?

  • What programming language is MCP-Editor written in?

MCP-Editor is written in TypeScript.

  • Is MCP-Editor free to use?

Yes! MCP-Editor is open-source and available for free on GitHub.

  • How do I contribute to MCP-Editor?

You can contribute by submitting issues or pull requests on the GitHub repository.

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