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GameCode MCP2

@navicore

mcp in rust both client and server
Overview

what is GameCode MCP2?

GameCode MCP2 is a clean implementation of the Model Context Protocol (MCP) designed for dynamic tool integration in Rust, featuring both client and server components.

how to use GameCode MCP2?

To use GameCode MCP2, build the server using Cargo, create a tools.yaml file to define your tools, and run the server to expose the tools via the MCP protocol.

key features of GameCode MCP2?

  • Direct tool exposure via MCP without meta-tools
  • Clean JSON-RPC 2.0 implementation over stdio
  • Dynamic loading of tools configured through YAML
  • Support for both built-in and external tools

use cases of GameCode MCP2?

  1. Integrating various tools dynamically in applications.
  2. Testing and developing applications that require tool exposure via MCP.
  3. Creating custom tools for specific tasks using the defined protocol.

FAQ from GameCode MCP2?

  • What programming language is GameCode MCP2 written in?

GameCode MCP2 is implemented in Rust.

  • How do I configure tools?

Tools are configured in a tools.yaml file, where you define the tool's name, description, command, and parameters.

  • Can I use GameCode MCP2 with other applications?

Yes, GameCode MCP2 can be integrated with applications like Claude Desktop and gamecode-cli.

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