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3d Asset Processing Mcp

@GeoLibra

About 3d Asset Processing Mcp

A comprehensive MCP server for processing, validating, optimizing, and analyzing 3D models with glTF/GLB support.

Config

Add this server to your MCP-compatible client using the configuration below.

{
  "mcpServers": {
    "3d-asset-processing-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "3d-asset-processing-mcp"
      ]
    }
  }
}

Tools

4

Analyze a 3D model and provide detailed statistics and recommendations

Validate a 3D model for compliance and compatibility

Execute gltf-pipeline CLI for BASIC glTF operations: glTF↔GLB conversion, embed/separate resources, glTF 1.0→2.0 upgrade, basic Draco compression, cleanup unused elements. Limited to basic file format operations and simple compression.

Execute gltf-transform CLI for ADVANCED glTF processing: Meshopt compression, Draco compression, texture compression (WebP/AVIF/JPEG/PNG), KTX2+Basis compression (ETC1S/UASTC), geometry optimization (quantize/weld/simplify/tangents), scene optimization (center/flatten/join), material conversion (metalrough/unlit), animation optimization (resample). Supports multi-step processing for complex operations.

Overview

What is 3d Asset Processing Mcp?

A comprehensive MCP server for processing, validating, optimizing, and analyzing 3D models with glTF/GLB support. It provides both basic and advanced operations through integrated tools, intended for developers working with 3D assets in AI or automation workflows.

How to use 3d Asset Processing Mcp?

Add the server to your MCP client configuration using the npx command npx -y [email protected]. All dependencies (gltf-pipeline, gltf-transform) are bundled, so no additional setup is required. The server exposes four tools: analyze_model, validate_model, gltf-pipeline-executor, and gltf-transform-executor.

Key features of 3d Asset Processing Mcp

  • Analyze 3D models for geometry, materials, animations, and performance stats
  • Validate models for compliance and compatibility with standards
  • Basic processing: convert between glTF/GLB and upgrade formats
  • Advanced processing: Meshopt and Draco compression, texture optimization, geometry processing
  • No external dependency installation needed

Use cases of 3d Asset Processing Mcp

  • Automatically analyze a large batch of 3D models for quality metrics
  • Validate model files before uploading to a platform or game engine
  • Convert glTF files to GLB (or vice versa) in a CI/CD pipeline
  • Compress 3D models with Meshopt or Draco to reduce file size for web delivery
  • Optimize textures and geometry to improve rendering performance

FAQ from 3d Asset Processing Mcp

What file formats are supported?

glTF and GLB (both binary glTF and standard glTF) are supported.

Do I need to install any additional tools?

No. All processing libraries (gltf-pipeline, gltf-transform) are included with the package.

What tools does the server provide?

Four tools: analyze_model (analysis), validate_model (validation), gltf-pipeline-executor (basic processing), and gltf-transform-executor (advanced processing).

How can I run the server in development mode?

Clone the repository, run npm install and npm run build, then point the MCP client to dist/server.js using the node command.

How do I debug the server?

Use npx @modelcontextprotocol/inspector alongside the server configuration.

Frequently asked questions

What file formats are supported?

glTF and GLB (both binary glTF and standard glTF) are supported.

Do I need to install any additional tools?

No. All processing libraries (gltf-pipeline, gltf-transform) are included with the package.

What tools does the server provide?

Four tools: `analyze_model` (analysis), `validate_model` (validation), `gltf-pipeline-executor` (basic processing), and `gltf-transform-executor` (advanced processing).

How can I run the server in development mode?

Clone the repository, run `npm install` and `npm run build`, then point the MCP client to `dist/server.js` using the `node` command.

How do I debug the server?

Use `npx @modelcontextprotocol/inspector` alongside the server configuration.

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